Hey everyone! I recently gave a talk at Handmade Seattle titled It’s Not Survivorship Bias - On Successful Software Endeavours on why some software projects find an audience and others don’t, with a focus on independent games.

I’m working on converting this talk into a blog post, in the meantime here are the recordings & slides!

Talk Annotations @ The Handmade Guide

Q&A Annotations @ The Handmade Guide


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